Nexus — Tower Defense

Defend the Portal from a silly alien Swarm: build a maze of towers. 50 waves, 7 worlds.

Coming soon on the new platform

1 player·Free·No download

Waiting for the game to announce ready.

Nexus — Tower Defense

About the game

Nexus — Tower Defense is a classic maze tower defense with a silly alien theme. The Swarm of Cormack — an alien boss who learned our language from a microwave manual — pours out of the rifts and walks to the Portal. Commander Bastet, an Egyptian cat in a space helmet, takes the job very seriously: place towers on the board to build a long maze and stop the creatures before they get through. They always find a way, so you never close the path — you make it longer.

There are 6 towers with 6 levels each (Pin, Burst, Mortar, Wasp, Frost and Hammer), 7 castes of creatures plus bosses, 50 waves on Easy, Normal and Hard, and 7 worlds, each with its own floor and fixed obstacles. Gold only comes from kills. Rare crystals, won at the end of a match or bought with Zion coins, the site's virtual coins, buy mystic glyphs that mark the ground: Slowness, Haste, Wounds and Reach. Your best match goes to a weekly and an all-time ranking (ranking, crystals and glyphs need a Zion account).

How to play

  1. Pick a world and a difficulty, then tap Play.
  2. Choose a tower at the bottom and tap the board to build it. Towers block the way, so the creatures walk around them.
  3. Make the maze as long as you can: the path can never be closed completely.
  4. Tap a tower to upgrade or sell it. Kills pay gold; the next wave comes on its own, or call it early.
  5. Flyers go straight over the maze: Mortar and Hammer can't reach them, and Wasp hits only them.

Highlights

  • 6 towers × 6 levels, 7 creature castes and bosses, 50 waves
  • Easy, Normal and Hard, and 7 worlds with fixed obstacles
  • Glyphs that mark the ground: Slowness, Haste, Wounds and Reach
  • Crystals from wins or from the shop, with Zion coins
  • Weekly and all-time ranking of your best match
  • Commander Bastet and Cormack, the villain who says everything wrong

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